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We have updated LSPDFR to Version 0.4.9 (Build 8564), which adds compatibility for the latest game version:Īdded compatibility for the new GTA V update (v2944.0)ġ March, 2023 - Minor compatibility update for LSPDFR 0.4.9 (Build 8433 - RPH fix for v2845) We have updated LSPDFR to Version 0.4.9 (Build 8678), which adds compatibility for the latest game version:Īdded compatibility for the new GTA V update (v3028.0)ġ5 June, 2023 - Minor compatibility update for LSPDFR 0.4.9 (Build 8564) Updated the included RAGE Plugin Hook to support thisĪ follow up update will soon be available for adding improved support for the new police vehicles in the "Chop Shop" DLCĥ October, 2023 - Minor compatibility update for LSPDFR 0.4.9 (Build 8678) We have updated LSPDFR to Version 0.4.9 (Build 8747), which adds compatibility for the latest game version:Īdded compatibility for the new GTA V update (v3095.0) Introduced livery_multi option in agency.xml to define multiple liveries for a vehicle without defining the vehicle multiple timesįixes to DutyGarageMenu, including restricting to only agency liveries - can be overridden by user in the menuĭefault agencies updated to include new liveries and vehicles in the " The Chop Shop" updateġ4 December, 2023 - Minor compatibility update for LSPDFR 0.4.9 (Build 8747) New approach for enabling DLC vehicles (set Main.WorkaroundDLCVehicles = true in LSPDFR.ini to enable and ensure agency.xml up to date, enabled by default) We have updated LSPDFR to Version 0.4.9 (Build 8757), which adds enhanced compatibility for the latest game version:Īdded improved support for the new police vehicles in the "Chop Shop" DLC All rights reserved.28 December, 2023 - Minor compatibility update for LSPDFR 0.4.9 (Build 8757) All other marks and trademarks are properties of their respective owners. Rockstar Games, Inc., Rockstar Games, Rockstar Studios, Red Dead Redemption 2, Grand Theft Auto V and the Rockstar Games (R*) marks and logosĪre trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. RAGE Plugin Hook is not sponsored, endorsed or authorized by Rockstar Games, Inc. The authors of RAGE Plugin Hook are not affiliated with Rockstar Games, Inc. If you wish to play online mode, run the game without RAGE Plugin Hook.
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In an effort to protect the integrity of online mode, online mode will be blocked while RAGE Plugin Hook is active.
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make them move around, attack people, play voice lines, etc. RAGE Plugin Hook allows you to execute functions in the game, like spawning cars, characters, horses, etc. Whatever you set your mind to, basically. I have never coded before which language should I learn? However, if you insist on using C++, you can use C++/CLI.īut do yourself a favor and learn C# instead. RAGE Plugin Hook is a CLI library, so any CLI compliant language can be used to write plugins, including (but not limited to) the following:Ĭ++ is not a CLI compliant language, so no.
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As RAGE Plugin Hook is the interface between plugins and the game, RAGE Plugin Hook is required to execute the plugins. I'm not a developer, is this of any use to me? Red Dead Redemption 2 and Grand Theft Auto V. Plugin developers can then perform actions like spawning characters, making characters fight each other, blow stuff up, etc.Īll PC platforms, eg. RAGE Plugin Hook hooks into RAGE engine based games and acts as an interface between the game and custom code known as plugins.